Grow & Play
Logic · 5–6 years · 15 min

Treasure map

Draw a simple map of one room, hide a paper treasure and practice directions.

spatial thinkingdirections

try it here

Play a little now

NO PREP NEEDED

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before you begin

Ready in one minute

YOU WILL NEED
paperpencilsmall paper treasure
THE GROWN-UP'S ROLE

Choose safe hiding places and use direction words without taking over the search.

THE WHOLE GAME AT A GLANCE
  1. 1Draw three landmarks from the room.
  2. 2Mark a safe hiding place with an X.
  3. 3Guide the explorer using left, right, under and beside.
WHAT THIS BUILDS

Maps turn real space into symbols and strengthen direction words, planning and perspective.

made for little hands

Printable activity

A4 · black & white friendly

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slow down & try

How to play

0 / 3 complete
?

ask along the way

Which landmark made the map easiest to follow?

✺

why it helps

Maps turn real space into symbols and strengthen direction words, planning and perspective.

make it fit your child

One game, three levels

Start where it feels comfortable and change the challenge whenever curiosity changes.

MAKE IT EASIER

Draw only two landmarks and hide the treasure beside one of them.

TRY A NEXT STEP

Add a map key, a winding route and three spoken directions for the explorer.

a complete play guide

Make the moment meaningful

A simple rhythm for beginning, noticing progress and continuing another day. Treasure map — 15 min.

◷
15 minTOTAL TIME
✓
3CLEAR STEPS
✦
3SKILLS
?
1OPEN QUESTION
1
GET READY · 1 min

Gather: paper, pencil, small paper treasure.

2
PLAY & EXPLORE · 13 min

Draw three landmarks from the room. Mark a safe hiding place with an X.

3
TALK TOGETHER · 1 min

Which landmark made the map easiest to follow?

skills in this game

What your child practices

◎
spatial thinking

Maps turn real space into symbols and strengthen direction words, planning and perspective.

↔
directions

Following the steps connects an idea with an action and a result.

✦
Express

Explaining a choice grows language, confidence and reflection.

notice, do not test

Small signs of growth

These are invitations to notice—not a checklist your child must complete.

Starts one step with less help.

Stays curious after a surprise or tries another way.

Uses a new word, movement or idea to explain a choice.

words that open thinking

Three questions worth waiting for

Tap a question for a gentle follow-up. Ask just one, then leave room for the child's own idea.

NOTICEWhich landmark made the map easiest to follow?

Pause and wait. A child may need several quiet seconds.

COMPAREWhat changed after your try?

Ask: “What helped you notice that?”

IMAGINEWhat would you like to test next?

Let the child choose one small change for the next try.

Choose one question — there is no need to ask all three.

keep curiosity going

Try it a different way tomorrow

◡MAKE IT GENTLER

Draw only two landmarks and hide the treasure beside one of them.

★LET THE CHILD LEAD

Invite your child to prepare one part, explain the rule and decide when the game is finished.

↗ADD A CHALLENGE

Add a map key, a winding route and three spoken directions for the explorer.

remember the moment

A small note
for next time.

What made your child smile? Keep one thought here for the next play day.

Open the family notebook →
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